Section 1 · Design Thinking
Ideate
- Definition
Generating a broad range of possible solutions to the defined problem, deferring judgment in order to favor quantity and range before narrowing to what will be built.
- Why it matters
The first idea is rarely the strongest. Ideation is where breadth is produced deliberately, so the good options can be discovered among many rather than settled for among a few.
- Example
Filling a wall with forty rough signage concepts in a timed session — sketches only, no critique — before narrowing to three worth prototyping.
- Teaching note
Students stop at the first three “good” ideas because generating and judging feel like the same activity. Separating them — generate now, judge later — is the discipline. Set a minimum count high enough to force them past the obvious.
- See also
Variation and Permutation (Section 6), where this range-finding is treated as its own sustained skill.